✓ Procedural overworld generation
✓ Dungeon crawling (rooms, caves, mazes)
✓ Turn-based combat with A* pathfinding
✓ Towns with NPCs and shops
✓ Dynamic loot and equipment
✓ 3 playable classes (Warrior, Rogue, Mage)
✓ Level-up and stat progression
✓ Field of view & line of sight
✓ Save/load with shareable codes
✓ Canvas & Isometric renderers